{"product_id":"war-games-memory-militarism-and-the-subject-of-play-9781501382529","title":"War Games: Memory, Militarism and the Subject of Play","description":"\u003cp\u003eMany of today's most commercially successful videogames, from \u003ci\u003eCall of Duty\u003c\/i\u003e to \u003ci\u003eCompany of Heroes, \u003c\/i\u003e are war-themed titles that play out in what are framed as authentic real-world settings inspired by recent news headlines or drawn from history. While such games are marketed as authentic representations of war, they often provide a selective form of realism that eschews problematic, yet salient aspects of war. In addition, changes in the way Western states wage and frame actual wars makes contemporary conflicts increasingly resemble videogames when perceived from the vantage point of Western audiences. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003eThis interdisciplinary volume brings together scholars from games studies, media and cultural studies, politics and international relations, and related fields to examine the complex relationships between military-themed videogames and real-world conflict, and to consider how videogames might deal with history, memory, and conflict in alternative ways. It asks: What is the role of videogames in the formation and negotiation of cultural memory of past wars? How do game narratives and designs position the gaming subject in relation to history, war and militarism? And how far do critical, anti-war\/peace games offer an alternative or challenge to mainstream commercial titles?\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cb\u003ePhilip Hammond\u003c\/b\u003e is Professor of Media and Communications at London South Bank University, UK. His previous publications include \u003ci\u003eMedia, War and Postmodernity \u003c\/i\u003e(2007) and \u003ci\u003eScreens of Terror \u003c\/i\u003e(2011). \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cb\u003eHolger P?tzsch\u003c\/b\u003e is Associate Professor in Media and Documentation Studies at UiT - The Arctic University of Norway. He publishes widely in such journals as\u003ci\u003e Games \u0026amp; Culture, Game Studies\u003c\/i\u003e, and \u003ci\u003eNew Media and Society\u003c\/i\u003e.\u003cbr\u003e","brand":"Bloomsbury Academic","offers":[{"title":"Default Title","offer_id":50861684687122,"sku":"9781501382529","price":49.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0831\/4771\/8930\/files\/img_ddad89d2-57d0-4528-bfcd-32a1d30c8e82.jpg?v=1737602355","url":"https:\/\/surprise-castle.myshopify.com\/products\/war-games-memory-militarism-and-the-subject-of-play-9781501382529","provider":"Surprise Castle","version":"1.0","type":"link"}