{"product_id":"undaunted-reinforcements-revised-edition-9781472863058","title":"Undaunted: Reinforcements: Revised Edition","description":"\u003cp\u003eIn North Africa, the Long Range Desert Group are a thorn in the sides of the Italian forces, disrupting vital lines of communication and striking at strategic targets ranging far and wide. In Normandy, US forces brace against a German counterattack, determined to maintain their foothold in the region. The fighting is intense and the outcome hangs on a knife-edge. With everything at stake, you desperately need reinforcements! \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003ci\u003eUndaunted: Reinforcements \u003c\/i\u003eis a modular expansion that introduces a range of new rules, scenarios, and units. Unleash the might of the German and American tanks and see how your new squad options fare against them in \u003ci\u003eUndaunted: Normandy\u003c\/i\u003e, or make use of mines, assault aircraft, and other new units as you attempt to outfox your opponent in \u003ci\u003eUndaunted: North Africa\u003c\/i\u003e. Whether you have only one or the other, you'll be able to play \u003ci\u003eUndaunted \u003c\/i\u003efor the first time in a four-player mode, or test your mettle in a solo mode by Dávid Turczi and David Digby. \u003cp\u003e\u003c\/p\u003eRequires a copy of \u003ci\u003eUndaunted: Normandy\u003c\/i\u003e and\/or \u003ci\u003eUndaunted: North Africa\u003c\/i\u003e to play. Cards from both core games are now included to ensure consistent card backs. Please note that the box depth for this Revised Edition has been reduced and the insert is no longer designed to function as an organiser for all three titles. \u003cp\u003e\u003c\/p\u003eAges: 14+\u003cbr\u003ePlayers: 1\/2\/4\u003cbr\u003ePlaying Time: 45-60 minutes\u003cbr\u003eContents: 249 cards, 150 oversized solo cards, tokens, two scenario booklets \u003cp\u003e\u003c\/p\u003eFor exclusive new content, news, updates and information about errata please visit the Osprey website!\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cb\u003eDavid Thompson\u003c\/b\u003e was born in Savannah, Georgia. He began designing games as part of the Cambridge design community when he lived in the UK. He now lives in Dayton, Ohio with this wife and three children. He is best known for \u003ci\u003eUndaunted\u003c\/i\u003e (Osprey), \u003ci\u003eWar Chest\u003c\/i\u003e (AEG), and the \u003ci\u003eValiant Defense\u003c\/i\u003e series of solitaire wargames (DVG). \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cb\u003eTrevor Benjamin\u003c\/b\u003e was born and raised in New Brunswick, Canada. He now lives in the UK with his wife and two children, where he has had the great fortune of meeting his long term collaborators David Thompson, Brett J. Gilbert and the rest of the Cambridge design community. He is best known for \u003ci\u003eUndaunted \u003c\/i\u003e(Osprey), \u003ci\u003eWar Chest \u003c\/i\u003e(AEG), and \u003ci\u003eMandala\u003c\/i\u003e (Lookout). \u003cp\u003e\u003c\/p\u003e\u003cb\u003eRoland MacDonald\u003c\/b\u003e is a graphic designer, illustrator, and board game designer. With a BFA in Fine Arts and an MA in Game Design, he started working doing 3D modelling for PS2 and PC games. After doing concept art and illustrations for \u003ci\u003eShogun 2 Total War\u003c\/i\u003e, he moved on to work primarily on board games, illustrating titles including \u003ci\u003eStop Thief!, Kaiju Crush, \u003c\/i\u003eand \u003ci\u003eBattle Line.\u003c\/i\u003e \u003cp\u003e\u003c\/p\u003e\u003cb\u003eDávid Turczi\u003c\/b\u003e is a prolific UK-based game designer, most well known for the BGG top 50 hit \u003ci\u003eAnachrony\u003c\/i\u003e. Additional designs include \u003ci\u003eKitchen Rush\u003c\/i\u003e, \u003ci\u003eDice Settlers\u003c\/i\u003e, \u003ci\u003eRome and Roll\u003c\/i\u003e, and solo modes for various other designers' games, including \u003ci\u003eTeotihuacan \u003c\/i\u003eand \u003ci\u003eCerebria\u003c\/i\u003e. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eDavid Digby\u003c\/b\u003e is a designer, developer, and rulebook editor based in Colchester in the UK. He has a particular enthusiasm for solo game design, and has created solo modes for Chocolate Factory, Romen n Roll, Eternal Palace, Swatch, and Tinners Trail. Outside of gaming, David works as a technical manager in theatre, plays golf, and coaches youth cricket for his region.\u003cbr\u003e","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":50509312852242,"sku":"9781472863058","price":39.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0831\/4771\/8930\/files\/img_2800386e-bf56-4266-a9ff-065e14cd2aec.jpg?v=1730895056","url":"https:\/\/surprise-castle.myshopify.com\/products\/undaunted-reinforcements-revised-edition-9781472863058","provider":"Surprise Castle","version":"1.0","type":"link"}