{"product_id":"practical-game-design-learn-the-art-of-game-design-through-applicable-skills-and-cutting-edge-insights-9781787121799","title":"Practical Game Design: Learn the art of game design through applicable skills and cutting-edge insights","description":"\u003cp\u003e\u003cstrong\u003eDesign accessible and creative games across genres, platforms, and development realities\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eImplement the skills and techniques required to work in a professional studio\u003c\/li\u003e\n\u003cli\u003eAce the core principles and processes of level design, world building, and storytelling\u003c\/li\u003e\n\u003cli\u003eDesign interactive characters that animate the gaming world\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBook Description: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eIf you are looking for an up-to-date and highly applicable guide to game design, then you have come to the right place! Immerse yourself in the fundamentals of game design with this book, written by two highly experienced industry professionals to share their profound insights as well as give valuable advice on creating games across genres and development platforms.\u003c\/p\u003e\u003cp\u003ePractical Game Design covers the basics of game design one piece at a time. Starting with learning how to conceptualize a game idea and present it to the development team, you will gradually move on to devising a design plan for the whole project and adapting solutions from other games. You will also discover how to produce original game mechanics without relying on existing reference material, and test and eliminate anticipated design risks. You will then design elements that compose the playtime of a game, followed by making game mechanics, content, and interface accessible to all players. You will also find out how to simultaneously ensure that the gameplay mechanics and content are working as intended.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eAs the book reaches its final chapters, you will learn to wrap up a game ahead of its release date, work through the different challenges of designing free-to-play games, and understand how to significantly improve their quality through iteration, polishing and playtesting.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat you will learn: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eDefine the scope and structure of a game project\u003c\/li\u003e\n\u003cli\u003eConceptualize a game idea and present it to others\u003c\/li\u003e\n\u003cli\u003eDesign gameplay systems and communicate them clearly and thoroughly\u003c\/li\u003e\n\u003cli\u003eBuild and validate engaging game mechanics\u003c\/li\u003e\n\u003cli\u003eDesign successful business models and prepare your games for live operations\u003c\/li\u003e\n\u003cli\u003eMaster the principles behind level design, worldbuilding and storytelling\u003c\/li\u003e\n\u003cli\u003eImprove the quality of a game by playtesting and polishing it\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWho this book is for: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eWhether you are a student eager to design a game or a junior game designer looking for your first role as a professional, this book will help you with the fundamentals of game design. By focusing on best practices and a pragmatic approach, Practical Game Design provides insights into the arts and crafts from two senior game designers that will interest more seasoned professionals in the game industry.\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003cb\u003e\u003ci\u003eKramarzewski, Adam:\u003c\/i\u003e\u003c\/b\u003e - Adam Kramarzewski is a game designer who, at the age of 19, dived straight into the pre-smartphone mobile games industry of 2007. He has gathered over a decade of experience with the likes of Gameloft, Square Enix, and Space Ape Games, and has worked on over 30 game projects and many world-class IPs, including Lara Croft, Deus Ex, and Transformers. Adam is an avid gamer, and a fan of cinematography, psychology, and all things science. He also sat on the jury for game design at the 2017 BAFTA Video Game Awards.\u003c\/p\u003e","brand":"Packt Publishing","offers":[{"title":"Default Title","offer_id":50475622367506,"sku":"9781787121799","price":64.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0831\/4771\/8930\/files\/img_e5118a3f-dc58-4380-b00c-8bfd3a3f2a89.jpg?v=1730238220","url":"https:\/\/surprise-castle.myshopify.com\/products\/practical-game-design-learn-the-art-of-game-design-through-applicable-skills-and-cutting-edge-insights-9781787121799","provider":"Surprise Castle","version":"1.0","type":"link"}