{"product_id":"postmortems-selected-essays-volume-one-9780996793742","title":"Postmortems: Selected Essays Volume One","description":"\u003cp\u003eFew game designers have shared as many lessons learned as Raph Koster. In a quarter-century of writings and talks, he has offered up game design lessons, online community theories, and candid self-evaluation.\u003c\/p\u003e\u003cp\u003eThis first volume of a three-book set of selected essays collects previously written postmortems and many brand new pieces. They are accompanied by historical material such as posts written for players, chat logs, speeches, design sketches, and more. The result is an inspiring historical look back at the development of virtual worlds.\u003c\/p\u003e\u003cp\u003eThese are the stories behind \u003cem\u003eUltima Online\u003c\/em\u003e and \u003cem\u003eStar Wars Galaxies, \u003c\/em\u003e the story of the early art game \u003cem\u003eAndean Bird \u003c\/em\u003eand the story of the ambitious project \u003cem\u003eMetaplace \u003c\/em\u003ethat aimed to build the Metaverse, including: \u003c\/p\u003e \u003cul\u003e \u003cli\u003e\"A Story About a Tree,\" the classic piece from MUD days about whether our online bonds are real.\u003c\/li\u003e \u003cli\u003e\"The Ultima Online Resource System,\" a detailed design breakdown of the pioneering world simulation.\u003c\/li\u003e \u003cli\u003e\"A Jedi Saga,\" the popular tale of how an impossible design dilemma broke a world.\u003c\/li\u003e \u003cli\u003e\"Influences,\" a challenge to the game development community to pursue art.\u003c\/li\u003e \u003c\/ul\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003cb\u003e\u003ci\u003eKoster, Raph:\u003c\/i\u003e\u003c\/b\u003e - Raph Koster is a veteran game designer who has been professionally credited in almost every area of the game industry. He's been the lead designer and director of massive titles such as Ultima Online and Star Wars Galaxies; a venture-backed entrepreneur heading his own studio; and he's contributed design work, writing, art, soundtrack music, and programming to many more titles ranging from Facebook games to single-player games for handheld consoles. Koster is widely recognized as one of the world's top thinkers about game design, and is an in-demand speaker at conferences all over the world. His book A Theory of Fun for Game Design is one of the undisputed classics in the games field and was recently revised for a 10th anniversary edition. In 2012, he was named an Online Game Legend at the Game Developers Conference Online. Visit his blog at www.raphkoster.com.\u003cb\u003e\u003ci\u003eGarriott de Cayeux, Richard:\u003c\/i\u003e\u003c\/b\u003e - Richard \"Lord British\" Garriott de Cayeux is arguably one of the most influential game developers in both the online and offline RPG world. He has been publishing games since 1980 (Akalabeth), and created both the Ultima Series and Ultima Online, the first large scale MMO.","brand":"Altered Tuning Press","offers":[{"title":"Default Title","offer_id":50461805248786,"sku":"9780996793742","price":43.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0831\/4771\/8930\/files\/img_4d5b12db-fc8f-46aa-9a78-80da5b9d3e85.jpg?v=1730078552","url":"https:\/\/surprise-castle.myshopify.com\/products\/postmortems-selected-essays-volume-one-9780996793742","provider":"Surprise Castle","version":"1.0","type":"link"}