{"product_id":"mathematics-for-game-programming-and-computer-graphics-explore-the-essential-mathematics-for-creating-rendering-and-manipulating-3d-virtual-environ-9781801077330","title":"Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environ","description":"\u003cp\u003e\u003cstrong\u003eA comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by example\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eGet acquainted with the essential mathematics needed to describe, simulate, and render 3D creations\u003c\/li\u003e\n\u003cli\u003eConstruct and manipulate 3D animated environments using Python, Pygame, and PyOpenGL\u003c\/li\u003e\n\u003cli\u003eDevelop vertex and fragment shaders in OpenGL shader language to speed up rendering\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBook Description: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eMathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the manipulation of objects and environments in a detailed way. Python, together with Pygame and PyOpenGL, provides you with the opportunity to explore these features under the hood, revealing how computers generate and manipulate 3D environments.\u003c\/p\u003e\u003cp\u003eMathematics for Game Programming and Computer Graphics is an exhaustive guide to getting \"back to the basics\" of mathematics, using a series of problem-based, practical exercises to explore ideas around drawing graphic lines and shapes, applying vectors and vertices, constructing and rendering meshes, and working with vertex shaders. By leveraging Python, Pygame, and PyOpenGL, you'll be able to create your own mathematics-based engine and API that will be used throughout to build applications.\u003c\/p\u003e\u003cp\u003eBy the end of this graphics focussed book, you'll have gained a thorough understanding of how essential mathematics is for creating, rendering, and manipulating 3D virtual environments and know the secrets behind today's top graphics and game engines.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat You Will Learn: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eGet up and running with Python, Pycharm, Pygame, and PyOpenGL\u003c\/li\u003e\n\u003cli\u003eExperiment with different graphics API drawing commands\u003c\/li\u003e\n\u003cli\u003eReview basic trigonometry and how it's important in 3D environments\u003c\/li\u003e\n\u003cli\u003eApply vectors and matrices to move, orient, and scale 3D objects\u003c\/li\u003e\n\u003cli\u003eRender 3D objects with textures, colors, shading, and lighting\u003c\/li\u003e\n\u003cli\u003eWork with vertex shaders for faster GPU-based rendering\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWho this book is for: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThis book is for programmers who want to enhance their 3D mathematics skills relating to computer graphics and computer games. Knowledge of high school-level mathematics and a working understanding in an object-orientated language is needed to grasp the contents present in this book.\u003c\/p\u003e\u003cbr\u003e","brand":"Packt Publishing","offers":[{"title":"Default Title","offer_id":50497952776466,"sku":"9781801077330","price":50.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0831\/4771\/8930\/files\/img_f18e7a14-f81d-46d8-8b5a-cc29a3ed6d9f.jpg?v=1730724084","url":"https:\/\/surprise-castle.myshopify.com\/products\/mathematics-for-game-programming-and-computer-graphics-explore-the-essential-mathematics-for-creating-rendering-and-manipulating-3d-virtual-environ-9781801077330","provider":"Surprise Castle","version":"1.0","type":"link"}