{"product_id":"ios-swift-game-development-cookbook-simple-solutions-for-game-development-problems-9781491999080","title":"IOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems","description":"\u003cp\u003eReady to create amazing games for iOS? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from architecture design to graphics to performance--all revised for the latest version of Swift. \u003c\/p\u003e\u003cp\u003e You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development and Swift. \u003c\/p\u003e\u003cul\u003e \u003cli\u003eLay out your game's structure and organize its contents \u003c\/li\u003e\n\u003cli\u003eBuild your interface and customize menus with UIKit \u003c\/li\u003e\n\u003cli\u003eDesign your game to detect and respond to user input \u003c\/li\u003e\n\u003cli\u003eWork with sound effects, music, and speech synthesis \u003c\/li\u003e\n\u003cli\u003eStore and access data for later use with iCloud \u003c\/li\u003e\n\u003cli\u003eCreate and animate 2D graphics with SpriteKit \u003c\/li\u003e\n\u003cli\u003eSimulate physics to make game movements feel realistic \u003c\/li\u003e\n\u003cli\u003eCreate and render 3D scenes with SceneKit \u003c\/li\u003e\n\u003cli\u003eTest users by designing an AI system that thinks ahead \u003c\/li\u003e\n\u003cli\u003eAdd game controllers, external displays, and augmented reality \u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eJon Manning is co-founder of Secret Lab, and is a software engineering expert in Swift, C#, and Objective-C. Jon builds games and apps at Secret Lab for clients from around the world, including the Australian Broadcasting Corporation, Qantas, and Meebo (acquired by Google). Jon has co-authored more than a dozen technical books, and has a PhD in Computing.\u003c\/p\u003e\u003cp\u003eParis Buttfield-Addison is co-founder of Secret Lab, an indie game and app development studio in Hobart, Australia. He spends his time designing video and board games, and mobile apps, and is also co-author of more than a dozen technical books, mostly for O'Reilly -- recently Learning Swift and a book on the Kerbal Space Program video game.\u003c\/p\u003e\u003cbr\u003e","brand":"O'Reilly Media","offers":[{"title":"Default Title","offer_id":50338653176082,"sku":"9781491999080","price":58.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0831\/4771\/8930\/files\/img_f3245636-003e-4f54-98ec-89df1756e733.jpg?v=1727990050","url":"https:\/\/surprise-castle.myshopify.com\/products\/ios-swift-game-development-cookbook-simple-solutions-for-game-development-problems-9781491999080","provider":"Surprise Castle","version":"1.0","type":"link"}