{"product_id":"games-and-play-in-chinese-and-sinophone-cultures-9780295752402","title":"Games and Play in Chinese and Sinophone Cultures","description":"\u003cp\u003e\u003cb\u003eFrom ancient gameboards to \u003c\/b\u003e\u003cb\u003e\u003ci\u003eHonor of Kings\u003c\/i\u003e\u003c\/b\u003e\u003cb\u003e, games as cultural agents\u003cbr\u003e\u003cbr\u003e\u003c\/b\u003eGames as global and connected phenomena have been examined in the rising scholarly field of game studies, but relatively little has been published on the history of games and gaming in China. \u003ci\u003eWeiqi\u003c\/i\u003e (a.k.a. Go), one of the world's oldest board games, originated in China; a variety of Chinese card, dice, board, sport, and performance games have been developed over the millennia; and China is quickly becoming a major player in the contemporary digital game industry. In exploring games and practices of play across social and historical contexts, this volume examines representations of gender, class, materiality, and imaginations of the nation in Chinese and Sinophone contexts, while addressing ways in which games inhabit, represent, disrupt, or transform cultural and social practices. Both analog and computer games are represented in analyses that draw connections between the traditional and the modern and between local or regional and higher-order economic, cultural, and political structures. Among the topics explored are rock carvings of board games, \u003ci\u003eweiqi\u003c\/i\u003e cultures, scholars' and courtesans' games, gambling, games based on literature, video-game politics, and appropriation of Chinese culture in video games.\u003cbr\u003e\u003cbr\u003eThe open access publication of this book was made possible by a grant from the James P. Geiss and Margaret Y. Hsu Foundation.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e \u003cb\u003eLi Guo\u003c\/b\u003e is professor of Chinese and Asian studies at Utah State University and author of \u003ci\u003eWriting Gender in Early Modern Chinese Women's Tanci Fiction\u003c\/i\u003e. \u003cb\u003eDouglas Eyman\u003c\/b\u003e is associate professor and director of writing and rhetoric programs at George Mason University. He is author of \u003ci\u003eDigital Rhetoric: Theory, Method, Practice\u003c\/i\u003e. \u003cb\u003eHongmei Sun\u003c\/b\u003e is associate professor of Chinese at George Mason University and author of \u003ci\u003eTransforming Monkey: Adaptation and Representation\u003c\/i\u003e.\u003c\/p\u003e\u003cbr\u003e","brand":"University of Washington Press","offers":[{"title":"Default Title","offer_id":50868768047378,"sku":"9780295752402","price":36.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0831\/4771\/8930\/files\/img_0d8ef027-7849-4b82-b408-7022e1c81bf9.jpg?v=1737738004","url":"https:\/\/surprise-castle.myshopify.com\/products\/games-and-play-in-chinese-and-sinophone-cultures-9780295752402","provider":"Surprise Castle","version":"1.0","type":"link"}