{"product_id":"building-blocks-of-tabletop-game-design-an-encyclopedia-of-mechanisms-9781032015835","title":"Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms","description":"\u003cp\u003e\u003cb\u003eBuilding Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition \u003c\/b\u003ecompiles hundreds of game mechanisms, organized by category. The book can be read cover to cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This second edition collects even more mechanisms, expands on and updates existing entries, and includes color images. \u003cb\u003eBuilding Blocks\u003c\/b\u003e\u003ci\u003e \u003c\/i\u003eis a great starting point for new designers, a handy guidebook for the experienced, and an ideal classroom reference.\u003c\/p\u003e\u003cb\u003e \u003c\/b\u003e\u003cp\u003eEach Game Mechanisms Entry Contains: \u003c\/p\u003e \u003cul\u003e \u003cp\u003e \u003c\/p\u003e\n\u003cli\u003eThe definition of the mechanism\u003c\/li\u003e \u003cp\u003e\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e\n\u003cli\u003eAn explanatory diagram of the mechanism\u003c\/li\u003e \u003cp\u003e\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e\n\u003cli\u003eDiscussion of how the mechanism is used in successful games\u003c\/li\u003e \u003cp\u003e\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e\n\u003cli\u003eConsiderations for implementing the mechanism in new designs\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003e \u003c\/b\u003e\u003cp\u003e \u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eGeoffrey Engelstein\u003c\/strong\u003e is a game designer and educator. His designs include the \u003ci\u003eSpace Cadets\u003c\/i\u003e series, \u003ci\u003e The Dragon \u0026amp; Flagon, The Expanse\u003c\/i\u003e, and \u003ci\u003eSuper Skill Pinball\u003c\/i\u003e. He has published several books on game design, including \u003ci\u003eGameTek: The Math and Science of Gaming\u003c\/i\u003e, \u003ci\u003eAchievement Relocked\u003c\/i\u003e and \u003ci\u003eGame Production\u003c\/i\u003e. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design, and has been invited to speak about game design at PAX, GenCon, Metatopia, and the Game Developers Conference. \u003c\/p\u003e\u003cp\u003eIsaac Shalev is a game designer, author and educational games consultant. Isaac has designed tabletop titles including \u003ci\u003eSeikatsu, Waddle, \u003c\/i\u003eand \u003ci\u003eShow \u0026amp; Tile\u003c\/i\u003e. Isaac runs Sage70, Inc., a data strategy and games-based learning consultancy that serves nonprofit organizations. Isaac lives in Cary, NC with his wife, three children, and a dog.\u003c\/p\u003e\u003cbr\u003e","brand":"CRC Press","offers":[{"title":"Default Title","offer_id":50383137440018,"sku":"9781032015835","price":158.99,"currency_code":"USD","in_stock":true}],"url":"https:\/\/surprise-castle.myshopify.com\/products\/building-blocks-of-tabletop-game-design-an-encyclopedia-of-mechanisms-9781032015835","provider":"Surprise Castle","version":"1.0","type":"link"}