{"product_id":"agile-game-development-build-play-repeat-9780136527817","title":"Agile Game Development: Build, Play, Repeat","description":"\u003cb\u003eThe definitive guide to more effective and personally fulfilling game development with Agile Methods--now revamped to reflect ten more years of experience and improvements\u003c\/b\u003e \u003cp\u003e\u003c\/p\u003e Game development is in crisis--facing bloated budgets, impossible schedules, unmanageable complexity, and death-march overtime. It's no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Agile and Lean methods have revolutionized development in the game development industry. In \u003cb\u003eAgile Game Development\u003c\/b\u003e, long-time game developer and consultant Clinton Keith shows exactly how these methods have been successfully applied to the unique challenges of modern game development. \u003cp\u003e\u003c\/p\u003e Clint has spent more than 25 years developing games and training and coaching hundreds of game development teams. Drawing on this unparalleled expertise, he shows how teams can use the practices of Scrum and Kanban, customized to game development, to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time. \u003cbr\u003e \u003cul\u003e \u003cli\u003eContains several new chapters on live games, leadership, and coaching, including an all-new section on Agile for large teams of up to 1000 developers\u003c\/li\u003e \u003cli\u003eUpdates to all chapters to reflect a decade of experience with more than 200 studios\u003c\/li\u003e \u003cli\u003eNow covering Kanban and other Agile approaches alongside Scrum\u003c\/li\u003e \u003cli\u003eUnderstanding Agile goals, roles, and practices in the context of game development\u003c\/li\u003e \u003cli\u003eDiscovering how Agile benefits every specialty in game development from art to QA\u003c\/li\u003e \u003cli\u003eCommunicating and planning your game's vision, features, and progress\u003c\/li\u003e \u003c\/ul\u003e \u003cbr\u003e Game developers and leaders are recognizing the modern challenges of gaming. Game development organizations need a far better way to work. Agile Game Development gives them that--and brings the profitability, creativity, and fun back to game development. \u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003eOver the course of 35 years, \u003cb\u003eClinton Keith\u003c\/b\u003e has gone from programming avionics for advanced fighter jets and underwater robots to developing and leading on hit video game titles such as \u003ci\u003eMidtown Madness\u003c\/i\u003e, \u003ci\u003eMidnight Clu\u003c\/i\u003eb, and \u003ci\u003eDarkwatch\u003c\/i\u003e, among a dozen others as a CTO and Director of Product Development. He introduced the video game industry to Agile practices in 2003 and now trains and coaches video game teams. Clinton is the author of the first edition of this book, \u003ci\u003eAgile Game Development with Scrum\u003c\/i\u003e, and co-author of \u003ci\u003eGear Up! Advanced Game Practices\u003c\/i\u003e. His website is www.ClintonKeith.com. \u003cbr\u003e\u003cbr\u003e","brand":"Addison-Wesley Professional","offers":[{"title":"Default Title","offer_id":50510697365778,"sku":"9780136527817","price":45.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0831\/4771\/8930\/files\/img_3291abc2-6848-4538-b55f-756f13a0158a.jpg?v=1730932193","url":"https:\/\/surprise-castle.myshopify.com\/products\/agile-game-development-build-play-repeat-9780136527817","provider":"Surprise Castle","version":"1.0","type":"link"}